[UE] Accumulation-Based Motion Blur
A downloadable Plugin
Get a sickbutts old-style motion blur like you remember from your favourite tactical espionage action games!
"When I look at that footage, I can smell the musty basement where my PS1 lived."
~ Megan Fox, made SkateBIRD
Accumulation-based Motion Blur used in the Infiltrator Demo:
Comparison video:
(Infiltrator Demo is not included)
Features:
- Easy to use Blueprint and C++ API
- Sequencer support
- Framerate-dependent Scaling (off by default)
Code Modules:
- AccumulationMotionBlur
- AccumulationMotionBlurEditor
Number of Blueprints: 0
Number of C++ Classes: 14
Network Replicated: No (should be used client-side only)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: https://docs.amb.enbywit.ch/
Important/Additional Notes: Android and iOS should work, however the plugin depends on things that the Mobile Renderer doesn't reference. It should work if you use the Desktop Renderer on mobile.
Status | In development |
Category | Other |
Author | Vivian, The Enby Witch |
Made with | Unreal Engine |
Tags | post-process, stylized |
Purchase
In order to download this Plugin you must purchase it at or above the minimum price of $39.99 USD. You will get access to the following files:
Development log
- Update 1.0.3 - 5.1 SupportJan 05, 2023
- Update 1.0.2 - UE5 Release now officially supported!Jun 23, 2022
- Hotfix 1.0.1Jan 26, 2022